CoVince is nominated in the top 10 ICT projects for Education for Computable Awards 2018. We pitched our learning platform for the Computable jury in the Jaarbeurs Utrecht.
Next Learning 2018 @ Den Bosch
The learning conference in the Netherlands. During Next Learning 800 visitors attended and more than 40 sessions were provided, including by CoVince with ‘De (leer)kracht van emotie binnen handbereik’.
The Crowd @ Het Houtens
April 7th The Crowd event took place in Houten. The Crowd is an innovative knowledge sharing platform specially developed for / by teachers.
First ones in the Netherlands; Vive Focus!
‘Vive Focus’ our new addition! And as the first ones in the Netherlands. A standalone VR glasses (resolution 2880 x 1600) without PC and wireless.
Walking around wireless. Learning in VR is becoming more adventurous!
Open Dag Lerarenopleiding @ Hogeschool Utrecht
During the Open Day on the 10th of March, future teachers could experience presenting in the virtual world.
Recordings trailer CoVince ‘Adventurous Learning’
Under the direction of filmdirector Christiaan van Halteren (www.christiaanvanhalteren.nl) the first recordings were made last Friday for the CoVince ‘Adventurous Learning’ trailer.
Sneak preview:
More coming soon….
Inspirationsession ‘Niet meer stampen, maar ACSI’ @ Hogeschool Utrecht
During the inspiration session ‘Niet meer stampen, maar ACSI’, colleagues from the educational field came together to think about future education.
CoVince shared her vision on the future of work, life and learning (should we still learn at all?) combined with concrete insights / tools to benefit from. Due to the increasing knowledge of the functioning of the brain, combined with the current state of technology, learning opportunities are opened on themes that were previously impossible from books, practical assignments or e-learning. Insights for the application of the basic principles around the so-called brain laws: emotions, visualisations and associations, which leads to better effective and personal learning. Technology that is now available (such as VR / AR, AI, Smart Sensoring, Gamification), makes this easier to achieve. So simple that almost everyone can use it to make learning experiences. These possibilities make it possible to really change the role of the teacher; from a repetitive character to more specialized and personal coaching.
Interview and publication ‘CoVince ontwikkelt VR-multidimensionaal techdutainmentplatform’ @ Telecompaper
Telecompaper interviewed CoVince about multidimensional learning through the CoVince platform. The publication was published online on the 28th of February. The publication is the best-read article of the past month.
Read the interview (Dutch).
Or via Telecompaper.
Machine Learning Netherlands @ KPN
On February 22, the 7th edition of Machine Learning Netherlands took place at KPN. Richard, co-founder of the community, was present to share his vision and knowledge.
A small impression, this video is generated with AI!
First Dutchies with VR VIVE Focus
‘Vive Focus’ our newest VR headset! And first ones in the Netherlands. Standalone VR glasses (resolution 2880 x 1600) without PC and wireless.
Learning in VR is becoming more adventurous!